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Entries in Juegos-Bible Game (58)

Knock-Knock Bible Game

Knock-Knock by Len A child selected to be king will judge the other kid's ability to describe a situation that is pleasing to God. If accepted by the king, they can enter his kingdom. Materials: Index cards, Basket or Shoebox, Chair for a throne, Crown (optional) Duration: 15 minutes Topics: Godliness, Walking with God, Pleasing God, Values What you will do: Write the following words on index cards, one word on each card, and place the cards in a shoebox or basket. Repeat the words as needed to have enough cards for each child. KINDNESS GENTLENESS FRIENDLY PATIENCE COMPASSION FORGIVENESS Select one child to be king (or queen). Have the King sit on a chair (throne) at one end of the room, and have the remaining kids draw one card from the basket. Then have them line up in front of the king. The object is for children to come up with a situation that describes the word on their card. For example, if they picked the card KINDNESS, the child may say something like "My little brother wanted to play with my toys, so I let him. This is Kindness." The king will judge if the situation truly described the word kindness, and if so, will let the child enter the kingdom. What you will say: (After selecting the king and lining up the children with their cards) The king is a very wise king. He wants to be sure you know what is pleasing to God before he lets you enter his kingdom. That is why the king gave each of you a word. You must show the king you know the meaning of the word by giving an example of something you can do that matches the word. For example, if your word is CARING, you could give me an example like "My grandma was sick, so I help her by cleaning her house." If the king agrees that your example describes being CARING, he will let you enter the kingdom. If he does not agree, you pick another word from the basket, go to the end of the line and try again. The play starts with each of you saying, "Knock-Knock." The king will ask, "What word do you have?" then each of you, in turn, will say your word and then your example. If the king accepts your example, he will say, "Please enter my kingdom." If the king does not accept it, he will say, "Sorry, be away with you." The make believe kingdom in this game may resemble heaven, but it is not heaven. There is no way to get to heaven on our own, not by what we know or what we do. That's because heaven is a free gift. Only by receiving Jesus in our heart do we receive this wonderful gift. However, as children it is important to know what behaviors are Godly and what behaviors are a result of a sinful nature. By knowing the difference, we can begin to recognize there is a lot of sin in our life. When we admit we are sinners, we begin to understand the need for God's grace and forgiveness.

Help the Missionaries Bible Games

Help the Missionaries by Mike Teams compete to see who's missionary will be able to build a church first. Materials: White Board, Review Questions Duration: 15 minutes Topics: Giving, Serving, Missions What you will do: It has been said that points are cheap, so give kids a lot of them during game time. Wouldn't it be great if the kids could do something with the points once they've earned them? In this game, the kids get to use the points they earn to help fund imaginary missionaries. Divide the children into two teams. Have a list of 14 review questions ready. The review questions with a lesser point value should be easier. As the questions get progressively harder, the point value goes up. The point values of your questions should correspond to the following list. Make a list on the board that resembles the following: Food to eat and water to drink. Shelter in which to live. Missionary Training. Bibles to hand out. Plane fare to mission field Bicycle to get from town to town. Build a new church. 300 points 500 points 500 points 700 points 900 points 100 points 2000 points Team A ___ Team A ___ Team A ___ Team A ___ Team A ___ Team A ___ Team A ___ Team B ___ Team B ___ Team B ___ Team B ___ Team B ___ Team B ___ Team B ___ As each team gets points place a check mark next to the appropriate point value on the board. What you will say: All of you have been doing a wonderful job and have been working very hard. We're going to play a review game now to see how much you remember. When your team answers a review question correctly, you will get points. Each team will use these points to buy things for their missionary. Missionaries need many things to be successful. They need food and water, shelter/housing, training, Bibles, and plane fare to get to the far away country. It might also be helpful for a missionary to have a bicycle, so they could travel from town to town. It would be wonderful if you had enough points to help them build a new church. The team that helps their missionary the most wins. Kids may pick the country in which their missionary is located.

Desert Venture Bible Game

Desert Venture
by Craig
Like the Israelites wandered in the desert for 40 years, this game will have the children going forwards and backwards until they reach their destination.

Materials: None Duration: 20 minutes

Topics: Moses, Review Target Age: Grades 1 2 3 4 5 6
What you will do: In order to play this game you will need to come up with about 30 true or false questions. This is a great game for a lesson series review or quarterly review. You can throw in a few hard questions to make the game more interesting. Have the children line up along one wall of the room and use masking tape to mark a line about 8 feet in front of them. Tell the kids you will ask a question that the answer is either true or false. If they believe it is true, they raise their right hand. If they believe it is false, they keep their hands down. Everyone who guesses correctly takes one baby-step towards the line (one foot directly in front of the other). Everyone who guesses wrong takes one baby-step backwards, (unless already at the wall.) Play continues until all the questions are gone or until all the children make it to the line. You can let the children who reach the line start over at the wall if they want to continue to play.

EL REY PIENSA Y HACE PENSAR 

EL REY PIENSA Y HACE PENSAR

Este juego no tiene límite de participantes; la primera persona que participa se escoge mediante busqueda rápida en la Biblia, esta persona comienza con la frase: "el rey piensa y hace pensar en un personaje que comienza por la letra......", después de decir la letra la feligresia comienza a dar características de personajes que comiencen por esa letra, la persona que piensa el personaje puede responder si o no, y la que adivine hace el papel del rey o reina. Gana quien adivine mas personajes.

EJEMPLO

A: El Rey piensa y hace pensar en un personaje que comienza con la letra J

B: Murió en la Cruz

A: No, no es Jesús

C: Fue vendido por sus hermanos

A: No, no es José

B: Bautizó a Jesús

A: Si, si es Juan el Bautista

Ahora B hace el papel del rey

B: La reina piensa y hace pensar en un personaje que cominza por la letra M

C: La madre de Jesús

B: Si es Maria

Y así sucesivamente

 

A Derretir el hielo

Dinámica: A Derretir el hielo

 Materiales y preparación: 1 bolsa de plástico transparente con cierre por cada equipo y hielo

 Tiempo: 20 minutos

 Propósito: Aprender a trabajar en equipo

 Descripción: Forme tantos grupos como desee y suminístrele un bolsa con hielo. La dinámica consiste en que al dar la señal cada grupo tiene un lapso de 5 a 8 minutos para derretir el hielo de la bolsa. Pueden utilizar cualquier método que se les ocurra. Al pasar el tiempo señalado, cada grupo compartirá con los demás su experiencia.

 Conclusión: A lo largo del proceso, se observarán varias actitudes: (a) Los que sólo ven cómo los demás trabajan (Los espectadores en la obra del Señor). (b) Los que sugirieron la forma cómo derretir el hielo y al no hacerles caso decidieron no colaborar (Aquellos que no trabajan si no se hace los que ellos dicen) (c) Otros desalientan al equipo contrario como táctica dilatoria, en vez de concentrarse en su propio trabajo (Los que entorpecen y critican el trabajo de los demás) (d) Los que intentan una vez y si no funciona se rinden (Los que se dan por vencidos fácilmente) (e) Los que trabajan a pesar de las dificultades y no se rinden fácilmente (los verdaderos obreros del Señor)

 Sugerencia: Si desea, ponga a participar a la congregación exponiendo sus ideas en cuanto al comportamiento de las distintas personas que componen el cuerpo de Cristo, mostrando sus ventajas y desventajas

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